Cartesian coordinate system
The Cartesian coordinate system specifies each point in a plane uniquely using two coordinates, each corresponding to signed distances from the origin along its fixed axes.
Formally,
a point is specified as
is the distance from the origin along the -axis, called the abscissa, is the distance from the origin along the -axis, called the ordinate,
Visually,
\documentclass[tikz,margin={2cm 0cm}]{standalone}
\usepackage{tkz-euclide}
%
\definecolor{xcolor}{HTML}{45CF6E}
\definecolor{xpcolor}{HTML}{53DFDD}
\definecolor{ycolor}{HTML}{FB464C}
\definecolor{ypcolor}{HTML}{FB99CD}
%
\begin{document}
\begin{tikzpicture}
\tkzDefPoint(0,0){O}
\tkzDefPoint(1,0){X}
\tkzDefPoint(0,1){Y}
\tkzDefPoint(1,1){P}
%
\tkzMarkRightAngle(X,O,Y)
\tkzDrawLine[xcolor,thick,Latex-Latex,add=1 and 1](O,X)
\tkzDrawLine[ycolor,thick,Latex-Latex,add=1 and 1](O,Y)
%
\tkzDrawSegment[ypcolor,dashed](X,P)
\tkzLabelLine[ypcolor,pos=0.5,right](X,P){$y$}
\tkzDrawSegment[xpcolor,dashed](Y,P)
\tkzLabelLine[xpcolor,pos=0.5,above](Y,P){$x$}
%
\tkzDrawPoints(O,P)
\tkzLabelPoint[below left](O){$O$}
\tkzLabelPoint[above right](P){$(x,y)$}
\end{tikzpicture}
\end{document}
The Cartesian coordinate system generalizes to an arbitrary number of dimensions via the conventions of a vector space.
In 3D, the
The two axes divide the plane into four regions, called quadrants:
\documentclass[tikz,margin={2cm 0cm}]{standalone}
\usepackage{tkz-euclide}
%
\definecolor{xcolor}{HTML}{45CF6E}
\definecolor{ycolor}{HTML}{FB464C}
%
\begin{document}
\begin{tikzpicture}
\tkzDefPoint(0,0){O}
\tkzDefPoint(1,0){X}
\tkzDefPoint(0,1){Y}
%
%\tkzMarkRightAngle(X,O,Y)
\tkzDrawLine[xcolor,thick,Latex-Latex,add=1.5 and 0.5](O,X)
\tkzDrawLine[ycolor,thick,Latex-Latex,add=1.5 and 0.5](O,Y)
%
\tkzDrawPoints(O)
%
\tkzDefPoint(1,1){A}
\tkzLabelPoint[below left](A){$I$}
\tkzDefPoint(-1,1){B}
\tkzLabelPoint[below right](B){$II$}
\tkzDefPoint(-1,-1){C}
\tkzLabelPoint[above right](C){$III$}
\tkzDefPoint(1,-1){D}
\tkzLabelPoint[above left](D){$IV$}
\end{tikzpicture}
\end{document}
Cartesian coordinates are named for their inventor Rene Descartes.
Historically, they were the first connection of geometric shapes to algebraic equations.
For example, we might express a circle as the set of points
Visually,
\documentclass[tikz,margin={4cm 0cm}]{standalone}
\usepackage{tkz-euclide}
%
\definecolor{xcolor}{HTML}{45CF6E}
\definecolor{xpcolor}{HTML}{53DFDD}
\definecolor{ycolor}{HTML}{FB464C}
\definecolor{ypcolor}{HTML}{FB99CD}
%
\begin{document}
\begin{tikzpicture}[scale=1.4]
\tkzDefPoint(0,0){O}
\tkzDefPoint(1,0){X}
\tkzDefPoint(0,1){Y}
\tkzDefPoint(1,1){R}
%
\tkzMarkRightAngle(R,X,O)
\tkzDrawLine[xcolor,thick,Latex-Latex,add=2 and 1](O,X)
\tkzDrawLine[ycolor,thick,Latex-Latex,add=2 and 1](O,Y)
%
\tkzDrawSegment[ypcolor,dashed](X,R)
\tkzLabelLine[ypcolor,pos=0.5,right](X,R){$y$}
\tkzDrawSegment[xpcolor,dashed](Y,R)
\tkzLabelLine[xpcolor,pos=0.5,above](Y,R){$x$}
%
\tkzDrawCircle(O,R)
\tkzDrawSegment[dashed,gray,thick](O,R)
\tkzDrawCircle[black,thick](O,R)
\tkzDrawPoint(O)
%
\tkzLabelSegment(O,R){$r$}
\end{tikzpicture}
\end{document}
See also:
polar coordinate system